seedle tile guide

Base points, planting bonuses, and booster effects for every tile in Play Seedle.

Crops

Crops earn base points plus bonuses from their position and nearby boosters.

Sunflower

8 base points

+6 points in the top row.

Carrot

6 base points

+4 points on an edge.

Tomato

7 base points

+5 points when boosted.

Pumpkin

10 base points

+5 points in a corner.

Wheat

7 base points

+5 points in the bottom row.

Chilli

6 base points

+6 points when boosted.

Aubergine

9 base points

+5 points off the edges.

Radish

5 base points

+3 for each adjacent rock.

Mushroom

6 base points

+4 for each adjacent rock.

Corn

8 base points

+4 points in the top row.

Cabbage

7 base points

+6 points off the edges.

Strawberry

5 base points

+7 points when boosted.

Peas

6 base points

+5 points on an edge.

Beetroot

7 base points

+5 points in the bottom row.

Pear

9 base points

+4 points in a corner.

Boosters

Boosters add points or multiply crop scores. A booster earns no points on its own.

Berry bush

Booster

Doubles adjacent crop scores.

Watering can

Booster

+4 points to crops in its row.

Beehive

Booster

+5 to each adjacent crop.

Fertilizer

Booster

+5 to crops in its column.

Scarecrow

Booster

+6 to each adjacent crop.

Rain cloud

Booster

+5 to crops in its row.

How tile scores add up

Add a crop’s base points, planting bonuses, and booster bonuses. Apply multipliers to that subtotal. The harvest score is the sum of all crop scores.

(Base + bonuses) × multipliers = crop score

Adjacent tiles share an edge: up, down, left, or right. Diagonals do not count. Row and column bonuses follow the range shown in each tile’s rule.

Tap a crop after harvesting to see its base points, each bonus source, and its final score.

Play today’s garden